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#81 Donkeymog

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Posted 07 December 2010 - 05:51 PM

Cool. Well, I'm going to leave the server on from now.

Feel free to come and build stuff, everyone.
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I wanted orange. It gave me lemon-lime...


#82 Donkeymog

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Posted 08 December 2010 - 02:20 AM

d'oh. Still not working.
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#83 SpazCat

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Posted 08 December 2010 - 06:59 AM

AW! So close!!!
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:lol:


#84 Donkeymog

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Posted 08 December 2010 - 04:38 PM

I'll run the server on my laptop overnight to confirm that it works fine on Linux (it did before). From there I'll look into the possibility of installing Linux on this system and hopefully that might fix it.

Just realized I forgot to configure my network drivers for Minecraft after updating them. Let's try that again...
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#85 Donkeymog

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Posted 08 December 2010 - 06:00 PM

Aww, I missed bumping into Tony when he was online by literally 5 seconds.

How'd it go? Any problems?
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#86 Donkeymog

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Posted 08 December 2010 - 06:18 PM

I'll run the server on my laptop overnight to confirm that it works fine on Linux (it did before). From there I'll look into the possibility of installing Linux on this system and hopefully that might fix it.

I've reverted back to this plan after epic failage.
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I wanted orange. It gave me lemon-lime...


#87 Vicious Parker

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Posted 08 December 2010 - 10:11 PM

Aww, I missed bumping into Tony when he was online by literally 5 seconds.

How'd it go? Any problems?

It loaded a little funny, and the doors didn't cooperate. But after the first few hickups, all was well. I explored both of the man-made places, but I eventually got a time-out error. :(

For some reason I was afraid to start building anything. I don't know why... I probably will next time I connect, though.
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The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.

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#88 Donkeymog

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Posted 09 December 2010 - 04:04 AM

It loaded a little funny

Sorry to be a pain but could you be more specific?

the doors didn't cooperate


This is known bug with the server software at the moment. I think there's a workaround that I'll try implementing tonight.

If I get my uni work finished in time tonight then I'll install Linux and see if that fixes the time outs.
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I wanted orange. It gave me lemon-lime...


#89 Vicious Parker

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Posted 09 December 2010 - 05:26 AM

It took an odd amount of time to load the surrounding landscape. Perhaps I only found it odd because I am used to playing single player. It also seemed to have to reload some of the already loaded areas a few times. However, once it finished this, loading seemed fine. Even when exploring.
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The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.

-Mr. Peanutbutter


#90 Donkeymog

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Posted 09 December 2010 - 08:10 AM

It took an odd amount of time to load the surrounding landscape. Perhaps I only found it odd because I am used to playing single player. It also seemed to have to reload some of the already loaded areas a few times. However, once it finished this, loading seemed fine. Even when exploring.

Yeah, I've encountered the same problems playing on other servers. I think the slowness is due to the time it takes to download the map information from the server. Over the Christmas holidays I plan to upgrade my internet connection and quadruple (or maybe even octuple) my upload bandwidth.

For now, though, I'm still focused on resolving this time out problem. It's frustrating to know that on any other machine it would function perfectly fine, that I've just lost the great hardware lottery and ended up with the wrong network adapter. Luckily absolute fixes are fairly straight forward and inexpensive, I'd just like to get the satisfaction out of fixing the problem myself without having to change the way I do things.
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I wanted orange. It gave me lemon-lime...


#91 Donkeymog

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Posted 09 December 2010 - 12:00 PM

I've been directed to a different set of drivers for my network adapter. I'll keep the server on tonight. Fingers crossed.
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I wanted orange. It gave me lemon-lime...


#92 Vicious Parker

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Posted 09 December 2010 - 03:43 PM

So sad :(. Timed out.
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The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.

-Mr. Peanutbutter


#93 SpazCat

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Posted 09 December 2010 - 03:49 PM

As sad as this may be, I'm still super excited about it. It is an Alpha version after all.
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:lol:


#94 Donkeymog

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Posted 09 December 2010 - 03:53 PM

Back to the drawing board. Same old problems.

I'm going to work on this for the next half an hour and then put the server back up before going to bed.
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I wanted orange. It gave me lemon-lime...


#95 Donkeymog

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Posted 09 December 2010 - 04:01 PM

It's back up and I'm feeling really positive this time!

(no particular reason).
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I wanted orange. It gave me lemon-lime...


#96 Donkeymog

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Posted 10 December 2010 - 06:54 AM

I've been reading up more on this bug and apparently it only occurs on windows systems. I'll install the linux partition when I get home tonight and everything should be good to go.

Thanks for the patience and bug reports everyone!
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I wanted orange. It gave me lemon-lime...


#97 Donkeymog

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Posted 10 December 2010 - 05:35 PM

Linux server is up and running. I haven't copied the world over from the previous setup (still might) but I thought it might be nice to start fresh.
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I wanted orange. It gave me lemon-lime...


#98 Vicious Parker

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Posted 11 December 2010 - 09:35 AM

If you plan on getting this game, do so before the 20th:

http://notch.tumblr....ecember-20-2010
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The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.

-Mr. Peanutbutter


#99 SpazCat

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Posted 11 December 2010 - 02:43 PM

Alright. I like like the 'fresh start'. Lets the creativeness just go!

Still a little buggy though. Little annoyance like; destroying a block only to have it reappear (Never drops either), try to place a block and have it disappear (only in certain areas...), and getting stuck on a corner/ledge and having it keep placing you back to where you were.

All I could easily get around. i haven't done much yet.

What's the difficulty set to Bean?
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:lol:


#100 Donkeymog

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Posted 11 December 2010 - 04:34 PM

Server difficulty is set to normal. I'm going to drop it down to easy when I next restart the server. If the monsters are still annoying I'll set it to peaceful. After a while I want to re-introduce the monsters though, I think they do add an extra-dimension as far as providing a challenging obstacle to your creative ambitions. They are awfully annoying when you're just getting started though.

Were the bugs you encountered persistent or just occasional? Did you manage to destroy and collect blocks or did that just not work at all?
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I wanted orange. It gave me lemon-lime...





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