Posted 05 March 2014 - 09:12 AM
The game is up! Sorry to have ended it so soon, but I think this one has had too much of a hiccup to continue. There will be others, though, fear not.
But, what sort of twists and turns were there? Stars was the first to show up--this was not because he joined first, or because I wanted to incriminate him as I did last time, being a werewolf and all. It really was luck of the draw! Before he arrived at the bungalow, he was stopped by an old lady who he talked to, and who offered him an evil eye pendant. I didn't tell him this, but that pendant protected him from Zeds, so Stars could only be killed during the day by a lynching.
The two zombies were Kasper and Leggy. This, again, was completely by chance. BottomGuy and Puffin were both hunters, trained in stealth and able to watch anyone without being seen in the night. Of course, BG never got to use his ability, since he was killed on the first night!
It's also important to note that Monkeydog started the game with food poisoning, I'll get to why later. Xteven was a shaman, who had trained in Voodoo and was able to paralyze someone overnight, blocking them from potentially doing anything. In the study, Kamau found a book about voodoo and, after the second night, would have been able to do the same thing.
Glaciermage was one of the last people to join the party, partially because he got stopped in town by an old lady--possibly the same one that Stars talked to--and was given a prayer to protect him. This prayer set up a ward around any door he said it by, and would block zombies from entering, thus protecting the occupant.
On the first day, Glace and Hyperlisk went into the kitchen and found a stash of knives. I thought it was strange that they each took one, and let everyone know about them, but didn't tell anyone of the other knives. I wonder what their thoughts were behind that one? Stars went into the study with Kamau, but because of Kasper busting through the wall, was distracted when Kamau took the book. Dark Shadow and Leggy both went to search the rooms, and found a cool draft in two of the closets. This was a red herring made to make them think there was a secret passage like in the last one. Really, though, as Puffin went into the attic, she found that these breezes were caused by peepholes that could be used to spy on other guests. I wasn't really sure what this could be used for, since Puffin could already sneak into someone's room unseen, but maybe someone would have thought of something. Or not, two secret passages in the first game were never even found!
The stanky poo water that got Kasper was simply a spurr of the moment idea for being so rash. I still gave him his pipe but he had to deal with smelling bad the rest of the day, this turned out to be a nice diversion since on night one, he attacked Monkeydog, who had been slightly ill the day before. Because of eating bad man-meat, he got sick, and that's why he wasn't allowed to do anything during the second day. I don't know if anyone would have suspected him of turning like Xteven did, but I thought it was nice to remind everyone that sometimes actions have consequences, and every now and then, doing something will backfire.
I guess Kasper kind of had the worst luck in this game, since he didn't even want to attack Monkeydog in the first place. He actually tried to attack Leggy, but since they were both out zombing around, he went to the next closest door, Monkeydog's. So Monkey, if you want to be upset at anyone, be upset at me, it's totally my fault you're dead.

Or, to put it more politely, "Neener neener."
-all my friends that came with are drinking out in the car
--forever alone
+\- joke's on them i'm too drunk to drive