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Adventure Awaits

Roleplaying Roll20 adventure BottomGuy is awesome

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#1 BottomGuy

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Posted 21 July 2014 - 09:01 PM

I recently rediscovered a role-playing service I had contributed to / looked into a while back called Roll20. Below is a long and probably poorly worded explanation of what's going on. If you want to get to the gist of the matter, keep going. 

 

Spoiler

 

Who is interested in starting a game using Roll20? Ideally it would be a once a week thing for just a couple of hours, keep the sessions relatively short. I just need to know what kind of game you guys would like to play. Setting, mechanics, focus, etc. Personally I'm interested in making use of the deck system offered in Roll20 somehow. I don't know how yet, but I feel like it could be a great mechanic and focus. Let me know what you guys think, if you're interested, and what you would like to see.

 

Oh, and I will be doing something else using Roll20 before this very...soon.

 

Ideas

Pokemon / PTU 1

Pathfinder 2

Single Story 3

Open World 4

MP Characterizations 5

Escape the Labyrinth 6

 

Ideas Expanded

Spoiler

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#2 kspr

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Posted 22 July 2014 - 07:17 AM

i had fun being a victim of puffin's misanthropy, let's do it!

 

can you upload your own cards to the deck mechanic? because i've got a lot of stupid/funny cards that don't have a game yet. 


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you awaken in the intestinal tract of satan. you must defeat the hydra to escape. your only weapon is righteous anger. 


#3 Stars

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Posted 22 July 2014 - 10:25 AM

If you make a thing, I will play it.
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* * * Stars' Final Fantasy Challenge * * *

 

Final Fantasy I - Completion Time 14:11

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#4 Puffin

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Posted 22 July 2014 - 03:39 PM

Oh! I wanna victimize more people with my misanthropy!

 

I've also had Roll20 recommended to me before, but I've never tried it before, so I'd be interested in it just for that.


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"Think we'll see a mummy?"

 

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#5 BottomGuy

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Posted 22 July 2014 - 04:55 PM

i had fun being a victim of puffin's misanthropy, let's do it!

 

can you upload your own cards to the deck mechanic? because i've got a lot of stupid/funny cards that don't have a game yet. 

You can indeed upload your own decks. They don't even have to be card formatted either as one of the recommended uses is as a stack of chips where you use an identical icon for the front and back of the "cards". The only downside is that it takes a while to upload your deck since you have to do it a single card at a time. I wish I could just tell it to upload all of the images in a file, but oh well.

 

I'm going to start adding some ideas to the original post. Feel free...you know, no, I demand you post ideas of what you want to do setting wise or mechanic wise. I'll probably keep this small as well, at most five people.


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#6 Kamau

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Posted 22 July 2014 - 05:27 PM

There's no way I'll have time to participate for a while, or I'd totally be interested. Concerning the concept of it lasting for a while and the surprise aspect, you could always do small groups in a labyrinth-like situation. That way you're handling people in clusters rather than individually (potentially based on who can play, when), and then at certain points these groups could suddenly end up interacting! 

 

Totally not thinking about the Destiny labyrinth endeavor. Nope. 


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#7 Puffin

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Posted 22 July 2014 - 07:10 PM

There's no way I'll have time to participate for a while, or I'd totally be interested. Concerning the concept of it lasting for a while and the surprise aspect, you could always do small groups in a labyrinth-like situation. That way you're handling people in clusters rather than individually (potentially based on who can play, when), and then at certain points these groups could suddenly end up interacting! 

 

Totally not thinking about the Destiny labyrinth endeavor. Nope. 

 

That's actually not a bad idea. This way you could start off with any number of people in a labyrinth all together, then by next week if three of those people can't make it- whoops! they fell through a trap door and are now separated from the rest of the group in another part of the labyrinth, who advances along the same route as before. And if new people join you can just pull the 'as you turn the corner you run into ___.'


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#8 BottomGuy

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Posted 22 July 2014 - 08:32 PM

Then what happens to people who leave and then come back? Would they really be happy with saying they fell thru a trap door and then magically found their way back without incident? And part of the reason I wanted to do the labyrinth was to let people come across each other or find hints about each other. You come into a room with a dead monster wondering who killed it but grateful there are usable arrows stuck in the beast. Then there is trying to find the other people. If people are already in groups then you lose the aspect of trying to figure out who else is in there, what they are doing, and where they are.

 

I'd still be down for a labyrinth with the idea being inspired by Destiny so HA! and with letting people drop in and out.


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#9 Xteven Xavier

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Posted 22 July 2014 - 09:01 PM

i might be interested keep me updated.


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#10 Puffin

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Posted 22 July 2014 - 10:05 PM

Then what happens to people who leave and then come back? Would they really be happy with saying they fell thru a trap door and then magically found their way back without incident? And part of the reason I wanted to do the labyrinth was to let people come across each other or find hints about each other. You come into a room with a dead monster wondering who killed it but grateful there are usable arrows stuck in the beast. Then there is trying to find the other people. If people are already in groups then you lose the aspect of trying to figure out who else is in there, what they are doing, and where they are.

 

I'd still be down for a labyrinth with the idea being inspired by Destiny so HA! and with letting people drop in and out.

Though I'm not saying everyone should start in one huge group, but it is something to think about regardless of when we meet up with one another. If we want this to run smoothly without too many cancelled sessions, coming up with wacky ways to separate and reunite players would be conducive to keeping this going (otherwise it goes the way of Scion where there can be weeks or even months between sessions if everyone can't make it to a game).

 

You could, in that case, say they fell through a trap door and maybe in the next session they would have a separate narrative until they met up with the other players again, or with someone else. Or you could pull out the magically convenient staircase if you wanted it to be quick. (and if you're feeling really creative, it could be a physics defying Escher staircase!)

 

Although if you intend for us to be separate, how will you handle GMing for people? Would this be done vocally like Scion or would it be more like Destiny where players and GMs post at their leisure? I only ask cuz I've been in Scion campaigns where the GM would split the players up and then concentrate on one player's narrative for 30 minutes while everyone else sits there playing with their dice. And there's really nothing worse in roleplaying that realizing you've set aside an hour or more of your time to literally do nothing in the game.


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#11 BottomGuy

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Posted 23 July 2014 - 10:22 AM

Although if you intend for us to be separate, how will you handle GMing for people? Would this be done vocally like Scion or would it be more like Destiny where players and GMs post at their leisure? I only ask cuz I've been in Scion campaigns where the GM would split the players up and then concentrate on one player's narrative for 30 minutes while everyone else sits there playing with their dice. And there's really nothing worse in roleplaying that realizing you've set aside an hour or more of your time to literally do nothing in the game.

That's why I don't want to split up the group, because it would be pretty much impossible to govern. If I did a labyrinth scenario, it would be with everyone in a single group. To do a Destiny style set up requires it to be done in posts. There is simply no way to have everyone doing their own thing simultaneously otherwise.

 

Also, is the labyrinth what you guys want? I feel like we started talking about it and got stuck on the idea rather than it being genuinely desired.


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#12 Stars

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Posted 25 July 2014 - 07:32 PM

I'm really okay with just about any setting/theme. I'm not as keen on the labyrinth idea, but I'm not wholly against it.

 

Looking down your list of suggestions...I've kind of been in a Pokemon mood recently. >_> <_<


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* * * Stars' Final Fantasy Challenge * * *

 

Final Fantasy I - Completion Time 14:11

Final Fantasy II - Completion Time 27:03

Final Fantasy III - Play Time 07:24

Final Fantasy IV - Play Time 04:01

Final Fantasy V

Final Fantasy VI


#13 Puffin

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Posted 25 July 2014 - 08:47 PM

I'm up for any setting, though I'd totally be keen with the labyrinth idea. Mazes are fun.


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"Think we'll see a mummy?"

 

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#14 Xteven Xavier

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Posted 25 July 2014 - 09:20 PM

yeah I'd be up for basically anything assuming I'm not at work at the time


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#15 BottomGuy

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Posted 25 July 2014 - 10:53 PM

As no one has any strong feelings one way or another, I guess we'll just do D&D Pathfinder since it is accessible and vanilla.

 

Character sheets are implemented into the interface, but I cannot assign access to sheets to people until they join the game. Whenever you want to work on your character or get familiar with the Roll20 interface, just shoot me a message on Skype and I'll give you access. In the meantime I'm going to re-familiarize myself with the Pathfinder mechanics and continue to learn Roll20.

 

The End of the Age of Chivalry

The world you are about to venture into is a familiar one as it inhabits a wide spectrum of races, magic, and ways of life. Dotted across the land are ancient ruins of lost kingdoms and ancient dungeons. Where there is danger in the world and a chance for glory there is also the adventurer. Some travel the world for fame, others power, and many for treasure! These knights, mages, and thiefs are often employed by the many rulers of the land or the humble village in need of aid. While it can be chaotic, the world thrives because of it.

 

This way of life is now under threat. New technologies and innovations are emerging in the world. None are more powerful than what is being called gunpowder. It's explosive force was at first harnessed for industries such as mining. It did not take long for people to adapt it and create new marvels such as cannons and bombs. Countless other technologies are emerging as well and they are threatening the lives of many, especially the adventurer. What need is there for a skilled swordsman when a peasant can point a gun? For a powerful mage when a bomb can be tossed into a mob of enemies? For a rogue when...you could blow it up instead. There is no turning back the hands of progress and innovation, as many destroyed kingdoms can testify, and adventures must find ways to adapt to these new technologies and to fight back. There is still a need for brave men and women, but now they must prove themselves more than ever!

 

Map of the world available for perusing.

Attached Files


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#16 Stars

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Posted 26 July 2014 - 05:33 AM

I may be on this afternoon to look at the character sheet/mechanics after work. Sometime after 1:00 Arizona Time (I think).


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* * * Stars' Final Fantasy Challenge * * *

 

Final Fantasy I - Completion Time 14:11

Final Fantasy II - Completion Time 27:03

Final Fantasy III - Play Time 07:24

Final Fantasy IV - Play Time 04:01

Final Fantasy V

Final Fantasy VI


#17 Xteven Xavier

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Posted 26 July 2014 - 10:32 PM

But... 

 

 

I don't have your skype name.


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#18 Stars

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Posted 27 July 2014 - 07:05 AM

For anyone who needs a reference for the Pathfinder rules, most everything should be available for perusal in the SRD.
  • 0

* * * Stars' Final Fantasy Challenge * * *

 

Final Fantasy I - Completion Time 14:11

Final Fantasy II - Completion Time 27:03

Final Fantasy III - Play Time 07:24

Final Fantasy IV - Play Time 04:01

Final Fantasy V

Final Fantasy VI


#19 BottomGuy

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Posted 27 July 2014 - 12:59 PM

But... 

 

 

I don't have your skype name.

That is your first challenge to prove your worthiness.


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#20 Xteven Xavier

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Posted 28 July 2014 - 11:34 AM

Well if i search your name in skype i just see a bunch of gay dudes showing off their bottoms so i don't think i'll be looking much more.


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