
Dial C for Contest
#21
Posted 14 March 2013 - 12:35 AM
#22
Posted 14 March 2013 - 08:42 AM
/>
Aaaaand I lost.
I'mma do this.
Oh, shut up and submit something anyway.
"Think we'll see a mummy?"
MP-Con 2016 Spreadsheet (New: Please fill out the Schedule page if you're going!)
#23
Posted 14 March 2013 - 10:13 AM
Old flash signature has been revived for nostalgic purposes. Too bad RpgWizard hasn't been revived. :\
#24
Posted 21 March 2013 - 05:06 AM
I have no amazing personality traits except the fact I'm British and People don't like my personality.. but i do have a British Accent so at least Some Americans can be angry and oddly happy at the same time.
#25
Posted 21 March 2013 - 11:20 AM
Dropping down a well that time forgot
With scars that show that we care a lot
In the sky we dreamt like a juggernaut
Of the things we'd do and what we saught
#26
Posted 21 March 2013 - 12:10 PM
#27
Posted 21 March 2013 - 06:42 PM
Old flash signature has been revived for nostalgic purposes. Too bad RpgWizard hasn't been revived. :\
#28
Posted 21 March 2013 - 07:32 PM
Pacific Daylight Time, regardless of the user's local time zone./>My guess is there won't be many more entries before 11:00 p.m. April 15th.
* * * Stars' Final Fantasy Challenge * * *
Final Fantasy I - Completion Time 14:11
Final Fantasy II - Completion Time 27:03
Final Fantasy III - Play Time 07:24
Final Fantasy IV - Play Time 04:01
Final Fantasy V
Final Fantasy VI
#29
Posted 21 March 2013 - 08:17 PM
The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.
-Mr. Peanutbutter
#30
Posted 22 March 2013 - 06:15 PM
Or, to put it more politely, "Neener neener."
-all my friends that came with are drinking out in the car
--forever alone
+\- joke's on them i'm too drunk to drive
#31
Posted 22 March 2013 - 06:57 PM
The universe is a cruel, uncaring void. The key to being happy isn't a search for meaning. It's to just keep yourself busy with unimportant nonsense, and eventually, you'll be dead.
-Mr. Peanutbutter
#32
Posted 27 March 2013 - 01:23 PM
The concept is meant to take place "within the moment you are killed". The last thing you see before you die are the glowing eyes, and since you've already been attacked, the blood - your blood - on your killer. The blackness represents how quickly it all takes place, given that you're killed while you're sleeping and, in all likelihood, don't see or notice your attacker when your eyes open in horror. The red border represents a bloody game over screen, creeping in from all sides. If this was animated, the red would take over the entire screen and then drip away, with the last thing disappearing into the blackness being the eyes, the first thing you saw. Overall, everything is blurry because, well, you're losing blood fast and close to death. The only thing in focus is the method by which you died, that last "stab in the gut" sort of shock.
Attached Files
#33
Posted 27 March 2013 - 02:41 PM
Old flash signature has been revived for nostalgic purposes. Too bad RpgWizard hasn't been revived. :\
#34
Posted 01 April 2013 - 04:31 AM
Dawn of the nth day
-Fifteen Days Remain-
Or, to put it more politely, "Neener neener."
-all my friends that came with are drinking out in the car
--forever alone
+\- joke's on them i'm too drunk to drive
#35
Posted 02 April 2013 - 08:29 AM
I wanna join! Sounds fun and all that jazz, so why not? Even if I suck at it, it's nice to write a story every now and then.
#36
Posted 07 April 2013 - 05:02 PM
Finished my entry!! :D I managed to finish all my homework a day early, so it left me with some time to actually work on this~ (plus I figured if I didn't do it now, then i'd get swamped with final projects and either not have time or just plain forget...)
dialCentry.png 482.06K
27 downloads
This is my interpretation of the view of a victim's room after a werewolf attack. Likely just after the attack, but only at the very beginning of dawn, when the light is just gray and hazy and has yet to push away the dark. Since everyone would likely still be asleep, the hall remains empty for now and the body undiscovered. The door is open ajar, since it lends this element of morbid curiousity, yet also a forboding feeling as to what's being hidden behind it (plus, werewolves are not polite enough to shut the door behind themselves). The room number is partially obscured by the victim's blood, to add mystery as to who it was since we never knew who exactly was going to die next.
For the blood splatters, I imagined that the door would have been knocked open against the interior's wall, thus explaining why there are some splatters on the door, but none on the outside door frame or wall. For those that are in the hallway... Well, I couldn't help but imagine the werewolf shaking the blood off like a wet dog. :P
"Think we'll see a mummy?"
MP-Con 2016 Spreadsheet (New: Please fill out the Schedule page if you're going!)
#37
Posted 08 April 2013 - 04:42 AM
Amazing, Puffin! This has been added to the contest page.
One week remains.
Old flash signature has been revived for nostalgic purposes. Too bad RpgWizard hasn't been revived. :\
#38
Posted 12 April 2013 - 09:22 PM
So I take it we're just going to have three entries?
:(
#39
Posted 12 April 2013 - 10:08 PM
* * * Stars' Final Fantasy Challenge * * *
Final Fantasy I - Completion Time 14:11
Final Fantasy II - Completion Time 27:03
Final Fantasy III - Play Time 07:24
Final Fantasy IV - Play Time 04:01
Final Fantasy V
Final Fantasy VI
#40
Posted 12 April 2013 - 10:14 PM
Curious:
If people absolutely are going to do a project and want a little extension I'll consider it.
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