Lesson 19 - In Battle Stats
- Ability Enhancing Spells
Master Mage: "And in all that time, you've yet to attain your mastery."
Shadowtext: Maybe if a certain Magilaureate weren't sabotaging me...
Master Mage: "...who, me?"
Shadowtext: That's beside the point. We've got to get to work. We'll get back slowly....although, as a warning, this IS a Journeyman level class, so for you apprentices, check the transcripts of the old classes.
Master Mage: "Shameless plug for the Pantheon?"
Shadowtext: Quiet you.
Master Mage: "Today we'll be working on ability altering magic. Haste spells, Shield spells, even Magic Nullification spells become a possibility."
Shadowtext: Unfortunately, this WILL require you to give up at least on Equipment slot for the entire game, if you want to do it right. For Exodus, I removed all armor and weapon choices. To disable item changes, you'll probably need a custom menu, but that's not our jurisdiction.
Master Mage: "Right. We teach the magic, you do the implementation! The second ingredient, Journeyman Shadowtext?"
Shadowtext: (grumbling) Next you'll need items for each ability altering spell. For instance, let's try a simple "Haste" spell. Make an Item with these properties (it's Type does not matter, as long as it is not one that is in use by the characters, and can be equipped as a defensive item. Attack items will NOT work in this way.)
Item Name: "Haste"
Type: (Any Defensive)
Explanation: (Shouldn't be necessary.)
Attack: 0
Defense: 0
Mind: 0
Agility: 80
Options: Rise Avoid. of Phys.Attack
Equipable by: (Spell Caster)
Master Mage: "Now for the actual casting. This object you've imagined must now be attached to yourself. To do so requires a conjuration spell. It will be coupled with a conditional mask.
Skill Name: "Haste"
Classification: Switch
Available at: Battle
ON Switch: *(00001): Haste
*-Remember, this may NOT be the switch in your RPG!
Condition Name: "Haste"
Classification: Combat Effect
(Set NO effects for this Condition!)
Shadowtext: And while conjuration was a subject discussed in Tutorial 1, I'll go ahead and remind you. And remember, a "Battle Event" is an event in the "Monster Party" screen in the database, so this WILL be a cut&paste job.
Battle Event
Trigger: Switch 00001: Haste = ON
Change Equipment: (Spell Caster) , Equip "Haste"
Change Condition: Target - (Spell Caster) , Add Condition "Haste"
Change Switch: 00001: Haste = OFF
Master Mage: "And remember: never try to permanently change your abilities! It is very dangerous."
Common Event Name: "Battle Upkeep"
Event Start Condition: Parallel Process
Fork Conditions: Hero (Spell Caster) , "Haste" EQUIPPED
____Change Equipment (Spell Caster) , Remove ("Haste" Type)
____Add Item: Drop Item, "Haste"; 1
End Case
Shadowtext: This will also work for adding Status or Elemental immunities. It should be noted that you do not HAVE to refrain from using the slot that this item takes up.
Master Mage: "However, there is no way to draw ethereal AND physical defense at the same time. You must choose one of the other."
Shadowtext: In other words, to equip the stat changing spell, you have to unequip a defensive item. If you do it this way, you can learn how to reequip an item that was replaced by a conjured item in the "Conjuration" tutorial....Lesson #1, at the site mentioned above.
Master Mage: "Please don't ask for help on a custom menu for this. Dark Pantheon policy is that we are not allowed to do it. Sorry, but it is not within our jurisdiction."
Shadowtext: Now, it is not possible to equip enemies with items, so this is not the way to cast stat-REDUCING spells. However, enemies CAN cast those spells on you. In fact, RPG Advocate has done this before, and in fact was the source of my inspiration in this area. Thank you, Advocate.
Master Mage: "Without going into any particulars, rename "Haste" to "Slow," make it's speed "-80" and then give the spell to an enemy! Of course, you can easily make it a random target instead of just ONE hero....this is rather easy for enemies.
Shadowtext: And with that, adieu. We'll be back soon, though. Expect #20 before I'll have been a board member for a whole year....and possibly even more.
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Lesson 19 - In Battle Stats |
| Ability Enhancing Spells | |
| Shadowtext | |
| Jan 01, 2013 | |
| Page Views: 467 | |
| Written for: Rm2k | |
| Related: Lesson 20 - Mimicry |
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