Newest episode appears to be stable, so here we are again!
g͘l͞itch ́gl̨it̷c̶h͞ g̡litc̕h͠ ͡gļit̷ch ͞gli͝tch҉ ̧s͢urp̕r̷ise͞
The wait is over, and Episode 14 is open for business!
The download link is below the change-list. Enjoy!
Spoiler
NOTE: Pre-Agate dive areas will not be accessible until the canon return to those locations
* Some shiny Pokemon have been recoloured- this will be an ongoing process
All 1st, 2nd, 3rd & 6th gen Pokemon
* The following abilities have been added, fixed or technically improved in some way:
Sheer Force Harvest Sniper
* The following moves have been added, fixed or technically improved in some way:
Dragon Rush Flying Press Stomp Gastro Acid
Foul Play
* The following items have been added, fixed or technically improved in some way:
Power Items
Life Orb Mental Herb Quick Ball Ability Capsule
* Ability Capsules no longer pick a new ability randomly, but cycle through possible abilities in sequence.
* Two non-binary protagonists have been added: Ari and Decibel. Existing trainers may switch to either of them from the Grand Hall or Agate Circus.
* A move deleter has been added to the Agate Circus.
* The max trainer name limit has been extended to 12 (from 7)
* Added Egg Hatching animation
* The base AI has been changed. How? I don't know. But it apparently was. We've made additional improvements on top of that.
* A host of animations have been fixed/added
* Hidden items must now be faced to be picked up, not stood on.
* Pokémon are now healed when the player puts them into storage.
* The Mining mini-game's hammer now only adds 2 hits per use.
* The chance of defrosting is now 20% rather than 10%.
* PP-restoring items used in battle on a single move now work.
* Battle items such as X Attack now work.
* Gender symbols now display at the nickname screen
* Fossils now revive at level 20
* Honey trees have been reworked to base off of steps taken (250) rather than time
* The Move Relearner is no longer accessible until later in the game
* Eggs found in the overworld will now hatch with some egg moves
* Kiki and Aya have received field effects and their teams have been updated. Noel's team has also been updated.
* Pokemon have been updated to ORAS move-sets, but tutors are currently still based in 5th gen
* TVs now allow you to choose which channel to watch
#---------------------------- Field Effect changes ---------------------------#
(See "Field Effect Manual.txt" for full listing)
* Field transformations have been stabilised. Temporary field effects will now properly revert to the field in place at the battle start.
*----- The following Field Effects have been added:
* Wasteland
* Ashen Beach
* Water Surface
* Underwater
* Cave
* Glitch Field
*----- Electric Field
* Secret Power may paralyze
*----- Grassy Field
* Secret Power may induce sleep
*----- Misty Field
* Secret Power may lower accuracy
* Now created by the move Mist
* Now transformed into Corrosive Mist by the move Poison Gas
*----- Pitch Black Field
* Secret Power may lower accuracy
*----- Chess Board
* Secret Power may lower defense
*----- Big Top
* Secret Power may lower special defense
*----- Burning Field
* Secret Power may burn
*----- Swamp Field
* Secret Power may lower speed
*----- Rainbow Field
* Secret Power may inflict any status randomly
* Now ends with the weather that created it
* The additional type bonus now only applies to special Normal Moves
*----- Corrosive Field
* Secret Power may poison
*----- Corrosive Mist Field
* Secret Power may poison
* Now created by using Poison Gas in the Misty Field
*----- Desert Field
* Secret Power may lower accuracy
*----- Icy Field
* Secret Power may freeze
* Now transformed into Water Surface field by Heat Wave, Searing Shot, Eruption, Lava Plume, Flame Burst and Fire Pledge
*----- Rocky Field
* Secret Power may flinch
*----- Forest Field
* Secret Power may induce sleep
*----- Superheated Field
* Secret Power may burn
*----- Factory Field
* Secret Power may lower attack
*----- Short Circuit Field
* Secret Power may paralyze
NOTE: Pre-Agate dive areas will not be accessible until the canon return to those locations
* Some shiny Pokemon have been recoloured- this will be an ongoing process
All 1st, 2nd, 3rd & 6th gen Pokemon
* The following abilities have been added, fixed or technically improved in some way:
Sheer Force Harvest Sniper
* The following moves have been added, fixed or technically improved in some way:
Dragon Rush Flying Press Stomp Gastro Acid
Foul Play
* The following items have been added, fixed or technically improved in some way:
Power Items
Life Orb Mental Herb Quick Ball Ability Capsule
* Ability Capsules no longer pick a new ability randomly, but cycle through possible abilities in sequence.
* Two non-binary protagonists have been added: Ari and Decibel. Existing trainers may switch to either of them from the Grand Hall or Agate Circus.
* A move deleter has been added to the Agate Circus.
* The max trainer name limit has been extended to 12 (from 7)
* Added Egg Hatching animation
* The base AI has been changed. How? I don't know. But it apparently was. We've made additional improvements on top of that.
* A host of animations have been fixed/added
* Hidden items must now be faced to be picked up, not stood on.
* Pokémon are now healed when the player puts them into storage.
* The Mining mini-game's hammer now only adds 2 hits per use.
* The chance of defrosting is now 20% rather than 10%.
* PP-restoring items used in battle on a single move now work.
* Battle items such as X Attack now work.
* Gender symbols now display at the nickname screen
* Fossils now revive at level 20
* Honey trees have been reworked to base off of steps taken (250) rather than time
* The Move Relearner is no longer accessible until later in the game
* Eggs found in the overworld will now hatch with some egg moves
* Kiki and Aya have received field effects and their teams have been updated. Noel's team has also been updated.
* Pokemon have been updated to ORAS move-sets, but tutors are currently still based in 5th gen
* TVs now allow you to choose which channel to watch
#---------------------------- Field Effect changes ---------------------------#
(See "Field Effect Manual.txt" for full listing)
* Field transformations have been stabilised. Temporary field effects will now properly revert to the field in place at the battle start.
*----- The following Field Effects have been added:
* Wasteland
* Ashen Beach
* Water Surface
* Underwater
* Cave
* Glitch Field
*----- Electric Field
* Secret Power may paralyze
*----- Grassy Field
* Secret Power may induce sleep
*----- Misty Field
* Secret Power may lower accuracy
* Now created by the move Mist
* Now transformed into Corrosive Mist by the move Poison Gas
*----- Pitch Black Field
* Secret Power may lower accuracy
*----- Chess Board
* Secret Power may lower defense
*----- Big Top
* Secret Power may lower special defense
*----- Burning Field
* Secret Power may burn
*----- Swamp Field
* Secret Power may lower speed
*----- Rainbow Field
* Secret Power may inflict any status randomly
* Now ends with the weather that created it
* The additional type bonus now only applies to special Normal Moves
*----- Corrosive Field
* Secret Power may poison
*----- Corrosive Mist Field
* Secret Power may poison
* Now created by using Poison Gas in the Misty Field
*----- Desert Field
* Secret Power may lower accuracy
*----- Icy Field
* Secret Power may freeze
* Now transformed into Water Surface field by Heat Wave, Searing Shot, Eruption, Lava Plume, Flame Burst and Fire Pledge
*----- Rocky Field
* Secret Power may flinch
*----- Forest Field
* Secret Power may induce sleep
*----- Superheated Field
* Secret Power may burn
*----- Factory Field
* Secret Power may lower attack
*----- Short Circuit Field
* Secret Power may paralyze
Downloads