Here's something it feels like we haven't done in a while. Game theory discussion, go!
When you're playing a game which touts player choice with lasting consequences as a feature, how much feedback do you like the game to give you about your decisions?
Do you prefer immediate and specific results, such as inFamous telling you: Your actions have made you more Evil?
Perhaps something more vague like The Walking Dead letting you know that you've (possibly) affected the story but not necessary how, e.g., Kenny will remember that?
Or is it best to have no idea which actions of yours have changed the course of the game? Maybe the game will tell you at the end, but certainly not before then.
Does your opinion vary depending on the sort of game you're playing, and if so, how?












